Showing posts with label instructional design. Show all posts
Showing posts with label instructional design. Show all posts

Monday, January 01, 2007

OpenSource eLearning XHTML editor (eXe)

In this fast pased world, knowledge rules and providing information to stakeholders using an accessible media is critical. Instructional Designers for Online Learning (IDOL) understand this all too well. Having access to reliable development tools is vital to both rapid design and universal deployment. This means, we need something to create structured content quickly and for a variety of delivery systems (ie, Bb, WebCT, Moodle, etc ...).

This where eXe can be a lifesaver. In addition to being FREE to use, it allows the user to customize the interface by accessing a feature called iDevices (instructional devices).

iDevices are a collection of structural elements that describe learning content. Examples of these include, objectives, pre-knowledge, case studies, free text. Learning content is created by selecting iDevices from the iDevice menu and entering your learning content.
Now, for the serious IDOLer out there, you have access to the raw files for five (5) styles that can be edited for your convenience. Add more if you like, but this provides a start for rapid development.

It gets even better, and this is my favorite feature. There is a version of this software which can be run on a USB flash drive without requiring any installation. The total file size is only 12.2mb. I should also mention that there is a Mac OS X version available as well.

A special thank you to the eXe development team - Jim, Sean, Matiu, Brent, and Jenny. You have made a great contribution to the field of Instructional Design for Online Learning!

... download the software here
... read the manual here

Saturday, December 30, 2006

IDOL 2006 : Reflections

The year 2006 is quickly coming to a close. This past year has seen many changes, including a move from Truman State University (Missouri) to San Juan College (New Mexico). This move allowed me to move from being the only instructional designer to being the Manager of Online Services and Senior Instructional Designer. This also allowed me to return to working with American Indian students in higher education. SJC is located in Farmington, NM which is located on the north east border of the Navajo Nation.

There have been a number of online advancements worth noting as well. This past year saw the creation of online video editing and publishing. Sites like YouTube and Video.Google experienced astronomical growth and access. Additionally, web to phone technology also exploded. In the past sending an SMS required you to have a cell phone, now it possible to use your browser.

These technologies demonstrate the power of collaboration and social connectivity. I am excited to see what happens in 2007. I hope everyone has a safe and happy New Year.

Thursday, October 12, 2006

Learning is ...

I am working on articulating this notion that PRESENTATION + INTERACTION always leads to LEARNING. While simple, this concept is also profound. Throughout our life we are constantly LEARNING! Instructional Designers are devoted to providing support and expertise in the area of creating presentations and structured interaction experiences in order to reach a learning objective. This is true regardless of whether or not it occurs face-to-face or online.
PRESENTATION:
There are hundreds and even thousands of content delivery approaches that can be effective. Presentation or communication requires a source and a recipient. For example a textbook is the source and the reader is the recipient. Also, the lecturer is the source (S) the listener is the recipient (R). We should be aware of the reality that source reliability and recipient preparedness each contribute to the effectives of presentation.
INTERACTION:
After content has been received, interactions need to take place. These interactions are not limited to, but typically include, S+R, R+S, R+R, R+non-R, R (self-dialogue), and R+computer. The Instructional Designer should be skilled and crafting scenarios in which these interactions can be mediated and recorded, for later assessment. The biggest challenge is likely to be understanding those variables (gender, culture, religion, language, etc ...) which can have a direct impact upon how individuals/groups interact.
LEARNING:
This is our business. This is our vision. Hopefully, this is our passion! We believe that everyone capable of engaging in the presentation and interaction and capable of learning. This learning then becomes the foundation upon which future learning can be built upon. While I don't think the term "student" is appropriate for the 21st century, we typically say that we are serving them. Yet, how focused are we on measuring the degree of learning? Also, how concerned are we that learners have retained what they have learned?
I realize that this might seem rather simplistic, but I am concerned that learners have not been adequately primed to learn. When was the last time that you heard or read, an introduction into how the learner would be learning the material? Just a though ... think about it.

Saturday, May 27, 2006

Top 10 Blunders

I came across this presentation and thought it would be a nice addition to the inside IDOL blog. Joseph Ganci of DazzleTechnolgies Corp has created this list of common mistakes that can be devistating to those responsible for developing eLearning. In addition to the Top 10 Blunders in Developing e-Learning, details are provided and suggestions for avoiding them included.

The Top 10 Blunders …
1. Skipping steps
2. Starting it all wrong
3. Underestimating the work
4. Choosing the wrong team members
5. Choosing the wrong tools
6. Choosing the wrong media elements
7. Designing incorrectly
8. Allowing later scope changes
9. Not evaluating the coursework
10. Not expecting the unexpected

Current Research in Learning Design

ABSTRACT:
A 'learning design' is defined as the description of the teaching-learning process that takes place in a unit of learning (eg, a course, a lesson or any other designed learning event). The key principle in learning design is that it represents the learning activities and the support activities that are performed by different persons (learners, teachers) in the context of a unit of learning. The IMS Learning Design specification aims to represent the learning design of units of learning in a semantic, formal and machine interpretable way. Since its release in 2003 various parties have been active to develop tools, to experiment with Learning Design in practice, or to do research on the further advancement of the specification. The aim of this special issue is to provide an overview of current work in the area. This papers introduces Learning Design, analyses the different papers and provides an overview of current research in Learning Design. The major research issues are at the moment: a) the use of ontologies and semantic web principles & tools related to Learning Design; b) the use of learning design patterns; c) the development of learrning design authoring and content management systems, and d) the development of learning design players, including the issues how to use the integrated set of learning design tools in a variety of settings.

Reference:
Koper, R. (2006). Current research in learning design. Educational Technology & Society, 9 (1), 13–22
[ download ]

Link Checking?

There are very experiences that online learners will find more frustrating than “broken links” (Barbee, 2004) … but managing these links can be tedious and time consuming if done manually. However, there is a freeware program that can effectively assess your page, folder or website. The program is called REL Link Checker Lite 1.0, and it is easy to install and easy to use. Check out the screenshots or visit the online users manual. You can’t beat the price and it will save you time in keeping your sites current.

Reference:
Barbee, M. A. (2004). Web design and usability testing for school web sites. Instructional Technology Monographs, 1 (1). Retrieved May 27, 2006, from http://projects.coe.uga.edu/itm/archives/fall2004/BarbeeAppProj.htm.

Wednesday, May 24, 2006

Avatars for IDOL

Ever since discovering 3D human modelling with Poser, I have been fascinated with the idea of using virtual creature models to simulate life as we know it here on earth. Additionally, programs like 3D Studio Max are used to create accessories, environments, and creatures. There is one prohibitive factor associated with these sophisticated tools for most IDOLers. The learning curve is steep and the GUI are complicated. All of this started to change in January 2006. Imagine being able to pick a character, add some voice, drop in a JPEG background, add some movement, and save the video as either an AVI or Flash Movie. Thanks to the creative minds at Reallusion, now you can accomplish all of this and more in less than an hour using a great program called iClone. OK, so after being part of a beta test group, I have become convinced that the use of 3d, human avatars are going to become a staple in the online social interaction experience.

Recently, I learned about a 3d avatar IM (instant messaging) program which allows users to buy clothes, accessories, toys, property, furniture, living spaces and create a unique identity. The service is called IMVU (eye-emm vee-you). In this 3d space, people (through their avatars) can interact by communicating and exchanging physical gestures/behaviors. On their site they state – “Chat in bubbles. Shake hands, kiss, even tackle. 100s of actions in all!” So, if this is any indication of what is happening – the future of IDOL has just taken on a very powerful meaning.

Conclusion – keep this on your radar!

David

Blogger for Word?

This posting is my first in working with Blogger for Word! The free program is available at http://buzz.blogger.com/bloggerforword.html and is easy to install. You enter in the username/password and it automatically finds your available blogs. In this posting I am also attempting to include a graphic image, a hyperlink, and text styles.

Imagine how easy posting to blogs can be, when you post directly from within a program like Microsoft Word. However, when I select Publish, I am informed that with this initial release images, audio, and table information is not currently supported. Even still, it offers potential for increasing the usage of blogs for educational purposes.

Comments? Please add your opinion to this posting.

David